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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2018-2019 Rafael da Silva Rocha.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Permission is hereby granted, free of charge, to any person obtaining  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * a copy of this software and associated documentation files (the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * "Software"), to deal in the Software without restriction, including  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * without limitation the rights to use, copy, modify, merge, publish,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * distribute, sublicense, and/or sell copies of the Software, and to  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * permit persons to whom the Software is furnished to do so, subject to  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the following conditions:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * The above copyright notice and this permission notice shall be  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * included in all copies or substantial portions of the Software.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @fileoverview Function to create multi-stage frequency sweeps.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @see https://github.com/rochars/frequency-sweep  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Waveform functions.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @private  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                const WAVES = { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  noise: function(t, delta, phase, start, end, phi0) { | 
            
                            
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                    return Math.random() * (1 - (-1)) + (-1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  },  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  sine: function(t, delta, phase, start, end, phi0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    phase = 2 * Math.PI * t * (start + (end - start) * delta / 2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return Math.sin(phase + phi0);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  },  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  triangle: function(t, delta, phase, start, end, phi0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    phase = 2 * Math.PI * t * (start + (end - start) * delta / 2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return (2 / Math.PI) * Math.asin(Math.sin(phase + phi0));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  },  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  sawtooth: function(t, delta, phase, start, end, phi0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    phase = 2 * Math.PI * t * (start + (end - start) * (delta / 2)) / 2;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return (2 / Math.PI) * Math.atan(Math.tan(phase + phi0));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  },  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  square: function(t, delta, phase, start, end, phi0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    phase = 2 * Math.PI * t * (start + (end - start) * delta / 2);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    return Math.sign(Math.sin(phase + phi0));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                };  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Return the samples of a frequency sweep. The sweep may be divided  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * in segments, each using a different waveform (or noise), and each with  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * a start and end frequency.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @param {!Array<Object<string, string|number>>} sequence The sequence. | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *   Each item in the array must have the properties:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *     start: Integer value, the start frequency of the segment.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *     end: Integer value, the end frequency of the segment.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *     time: Float value, the duration of the segment. 1 = 1 second.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *     wave: String, "sine", "square", "triangle", "sawtooth" or "noise".  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @param {number} sampleRate The sample rate. | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @return {!Array<number>} | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                 */  | 
            
            
                                                        
            
                                    
            
            
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                export function sweep(sequence, sampleRate) { | 
            
            
                                                        
            
                                    
            
            
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                  let phi0 = 0;  | 
            
            
                                                        
            
                                    
            
            
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                  let phase = 0;  | 
            
            
                                                        
            
                                    
            
            
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                  let numSamples = 0;  | 
            
            
                                                        
            
                                    
            
            
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                  let duration = 0;  | 
            
            
                                                        
            
                                    
            
            
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                  let delta = 0;  | 
            
            
                                                        
            
                                    
            
            
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                  let samples = [];  | 
            
            
                                                        
            
                                    
            
            
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                  for (let i = 0; i < sequence.length; i++) { | 
            
            
                                                        
            
                                    
            
            
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                    numSamples = Math.round(sampleRate * sequence[i].time);  | 
            
            
                                                        
            
                                    
            
            
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                    duration = numSamples / sampleRate;  | 
            
            
                                                        
            
                                    
            
            
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                    for (let x = 0; x < numSamples; x++) { | 
            
            
                                                        
            
                                    
            
            
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                      delta = x / numSamples;  | 
            
            
                                                        
            
                                    
            
            
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                      samples.push(  | 
            
            
                                                        
            
                                    
            
            
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                        WAVES[sequence[i].wave](  | 
            
            
                                                        
            
                                    
            
            
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                          duration * delta,  | 
            
            
                                                        
            
                                    
            
            
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                          delta, phase,  | 
            
            
                                                        
            
                                    
            
            
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                          sequence[i].start,  | 
            
            
                                                        
            
                                    
            
            
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                          sequence[i].end,  | 
            
            
                                                        
            
                                    
            
            
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                          phi0));  | 
            
            
                                                        
            
                                    
            
            
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                    }  | 
            
            
                                                        
            
                                    
            
            
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                    phase = 2 * Math.PI * duration *  | 
            
            
                                                        
            
                                    
            
            
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                        (sequence[i].start + (sequence[i].end - sequence[i].start) / 2);  | 
            
            
                                                        
            
                                    
            
            
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                    phi0 = phi0 + phase;  | 
            
            
                                                        
            
                                    
            
            
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                  }  | 
            
            
                                                        
            
                                    
            
            
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                  return samples;  | 
            
            
                                                        
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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This check looks for parameters in functions that are not used in the function body and are not followed by other parameters which are used inside the function.